Behavior: Standard big slime. On death, splits into 4 Medium Stevens (16 HP each). Mediums split into 4 Small Stevens (4 HP each).
Tactics: AOE IS MANDATORY. If single-target, you'll face 16+ mini-enemies. Same strategy as Act 1's Big Slime.

"Splits into 4 medium Stevens on death."
Behavior: Standard big slime. On death, splits into 4 Medium Stevens (16 HP each). Mediums split into 4 Small Stevens (4 HP each).
Tactics: AOE IS MANDATORY. If single-target, you'll face 16+ mini-enemies. Same strategy as Act 1's Big Slime.
System Log: Cross-referencing combat data for Steven against the wider wasteland bestiary. Our analysis indicates that entities classified as BOSS share distinct biological markers and tactical behaviors. While Steven is primarily defined by its weakness to AOE, researchers often compare its threat level to the specimens listed below.
Understanding these correlations is crucial for survival. The genetic mutations observed in Steven (HP: 64) suggest a divergent evolutionary path, likely influenced by Dr. Beanies' experiments. Review the related files below to optimize your Mewgenics strategy and team composition.

"Protective mother. Teleports to save kittens."

"The Red Whirlwind. Chain dash attacks."

"Trap master with 50% Dodge in tall grass."